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Dad n' Me


The most solid flash beat um' up on the planet.


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Reviewed by Johnny from heartlessgeeks.com

When I first played Dad n'Me in July of 2005, I was absolutely blown away. The game was solid. Just solid. That is the best word to describe it. The game was suitable for any major console on the market, but here it was, in front of me, downloading to my computer in seconds for my playing enjoyment.

You take on the role of a very strange looking school bully. The goal of the game? Well, beat things up! With an integrated combo system, simple controls and amazing artwork , this game awed me.

Then came the kicker: Interactive terrain.

I've always believed in the small things. Little tidbits that game designers added that weren't nessessary for the game to function, but added so much.

You can smash poor children's sand castles and watch them cry. You can throw propane tanks. You can kick a soccerball into the goal and watch the score go up, or you can shoot hoops. Feeling sadistic? Throw children in front of cars.

With a variety of enemies, to my knowledge, all of them named after regular Newgrounds users, the combat never gets old.

Dan Paladin's quirky art adds a cartoony feel to the game, keeping the seriousness of bullying and stabbing little children at bay. You never once feel bad for invoking rage mode and tearing through a horde of little kids. Never.

The music, done by Dustball, adds to the fun, silly atmosphere of the game to perfection.

Dad n' Me has gone on to win awards and has set the bar very high for what a flash game can be.

Dad n' Me is gold. I cannot find a single thing wrong with it.

Yes, I'm giving this game 10's across the board.

Click here to play Dad n' Me

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The Breakdown
Graphics Sound Gameplay /Control Presentation Overall
10 10 10 10 10

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FGN Score 10
Perfect
User score 8.88
(8 ratings)
FGN Gold Award
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Game details
Authors:
Tom Fulp
Dan Paladin

Category:
Action

Players:
1

Game content warning
Content Advisory:
Mild violence

Ratings Explanation

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